Sorcery - Audio Direction

Gameplay footage of Sorecery (PS3), a game I served as the Audio Director on.

As the Audio Director on Sorcery I defined the audio vision and style and did the vast amount of implementation. It's essentially a charming Celtic fantasy/adventure game and the approach to audio represents that. While most of the sound was done by Technicolor (at my direction) I did do the in-game custscenes in this gameplay sequence
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